Digital Art

A world of possibilities

In the 2018 time frame, I got into digital art. I found it was a way to save space in my closet from all the canvases. I really liked it. I used Daz3D, Blender, Poser, and other tools to create the art. In 2022, Artificial Intelligence pretty much took over the digital space. I grew tired of seeing AI work on social media and decided to revisit my canvas and brushes. The digital archive below is organised by year — each page links through to the original posts with full commentary and images.


Browse the Archive

Digital Art — 2019

The first full year of the digital practice. Daz3D, Blender, and Poser — fantasy, mythology, D&D world-building, and the quietly absurd. 22 pieces.


Digital Art — 2020 (Part 1: January–June)

The pandemic lockdown year begins. Social commentary, mythology, pandemic life, and the daily discipline that comes from having nowhere to go. 65 pieces.


Digital Art — 2020 (Part 2: July–December)

The pandemic rolls on through summer, a storm of Halloween dark art in October, and a very strange December. 35 pieces.


Digital Art — 2021

The practice matures — deeper explorations of light, portraiture, military history, mythology, and the full range of the dark fantastic. 59 pieces.


Digital Art — 2022 to 2024

The final chapter of the digital era before the return to canvas — piracy, mythology, fantasy, and a few farewell pieces before the brushes came back out. 47 pieces.